Task 4
Write a blog on below question.
Smoke Testing:
Purpose:
The primary purpose of smoke testing is to verify that the critical functionalities of the software are working correctly after a new build or release.
It is often performed to determine whether the build is stable enough for more in-depth testing.
Scope:
Smoke tests cover the essential features of the application but do not go into detailed testing of all functionalities.
It focuses on major functionalities and features to ensure they work as expected.
Timing:
Smoke testing is executed at the beginning of the testing process or after a new build is deployed.
It is a quick and shallow test to identify show-stopper issues early in the testing cycle.
Depth:
Smoke testing is a broad and shallow test that aims to identify critical issues quickly.
If the application passes the smoke test, it indicates that the major functionalities are working, and further testing can proceed.
Automated or Manual:
Smoke tests can be automated or executed manually.
Automation is often preferred to quickly and consistently perform the essential checks.
Sanity Testing:
Purpose:
Sanity testing is performed to verify that specific functionalities or components of the software have been fixed or enhanced after changes or bug fixes.
It is a more focused testing effort to ensure that the recent changes did not adversely affect existing functionalities.
Scope:
Sanity testing covers a narrow scope, focusing on the specific areas that have been modified.
It is not exhaustive and is more about ensuring that the recent changes work as intended.
Timing:
Sanity testing is conducted after a specific change or bug fix has been implemented in the software.
It is not a comprehensive test but rather a quick verification of the modified areas.
Depth:
Sanity testing is more detailed than smoke testing in the sense that it specifically looks at the areas that have been modified.
It helps ensure that recent changes did not introduce new defects or break existing functionalities.
Automated or Manual:
Like smoke testing, sanity testing can be automated or manual.
Automation can be beneficial, especially if the changes are frequent and need to be verified repeatedly.
- Validation & Verification
Verification:
Definition:
- Verification is the process of evaluating work products during or at the end of each phase to ensure that the product or system meets specified requirements.
Purpose:
- The primary goal of verification is to check whether the software is being developed according to the requirements and design specifications.
Activities:
- Verification activities include reviews, inspections, and walkthroughs to check documents, code, and other development artifacts against predefined standards and specifications.
Example:
- In the verification process, a software requirement specification document is reviewed to ensure that it accurately captures the user's needs and is consistent with project objectives.
Validation:
Definition:
- Validation is the process of evaluating a system or component during or at the end of the development process to determine whether it satisfies the specified requirements.
Purpose:
- The primary goal of validation is to ensure that the software product satisfies the customer's needs and intended use.
Activities:
- Validation activities include testing the software against the requirements to ensure that it functions as intended in its target environment.
Example:
- In the validation process, the developed software is tested to verify that it meets the specified functional and non-functional requirements. This involves executing test cases and scenarios.
Explain about Agile Methodology
Iterative and Incremental Development:
Agile divides the development process into small increments with minimal planning.
Software is developed in iterations, each delivering a functional piece of the product.
Collaborative Approach:
Agile promotes constant collaboration between cross-functional teams, including developers, testers, and business representatives.
Team members work together to make decisions and solve problems, fostering a sense of shared ownership.
Customer Involvement:
Customer involvement is crucial throughout the development process.
Continuous feedback from customers helps prioritize features and ensures that the delivered product meets their needs.
Adaptive Planning:
Agile plans are flexible and adaptable to changing requirements.
Plans are regularly revisited and adjusted based on feedback and evolving project needs.
Continuous Delivery:
Agile emphasizes the delivery of a working product at the end of each iteration.
This allows for frequent releases and enables the team to respond quickly to changes.
Embracing Changes:
Agile welcomes changes in requirements, even late in the development process.
Changes are seen as opportunities to enhance the product rather than as obstacles.
Self-Organizing Teams:
Agile teams are self-organizing and empowered to make decisions.
Team members collaborate to determine how to accomplish tasks and allocate work.
Regular Reflection and Improvement:
Agile teams regularly reflect on their processes and performance to identify areas for improvement.
Continuous improvement is a key aspect of the Agile mindset.
Face-to-Face Communication:
Agile values face-to-face communication and emphasizes the importance of direct interaction between team members.
This can foster better understanding and quicker problem resolution.
Sustainable Development:
Agile promotes a sustainable pace of work to maintain the team's productivity and morale over the long term.
It discourages overloading team members with excessive work.
Explain about Epic and User Stories?
Epic:
Definition:
- An Epic is a large body of work that can be broken down into smaller tasks or User Stories. It represents a high-level requirement or a significant piece of functionality that often spans across multiple sprints.
Characteristics:
Epics are usually too large to be completed in a single iteration.
They provide a broad view of a feature or functionality without going into detailed specifications.
Examples of Epics might include "User Authentication," "Payment Processing," or "Dashboard Overhaul."
Purpose:
- The main purpose of an Epic is to group related User Stories together, creating a container for organizing and managing work at a higher level.
Lifecycle:
- Epics typically go through a lifecycle, evolving as more details become available. As the team breaks down the Epic into smaller, more manageable units (User Stories), the Epic may be refined and updated.
User Stories:
Definition:
- A User Story is a small, independent unit of work that represents a specific piece of functionality from an end-user perspective. It provides details on what the user needs and why.
Structure:
A User Story is often written in a simple template: "As a [user type], I want [an action] so that [benefit/value]."
For example: "As a registered user, I want to be able to reset my password so that I can regain access to my account."
Characteristics:
User Stories are small enough to be completed within a single iteration or sprint.
They are independent, meaning they can be developed and tested in isolation.
Each User Story should deliver value to the end user.
Purpose:
- The main purpose of a User Story is to represent a specific, user-centric requirement that provides value to the customer or end user.
Lifecycle:
- A User Story typically goes through various stages, from creation to development, testing, and acceptance. It is often part of a backlog and prioritized based on its importance and business value.